Bishop’s Stumblers Vs Lovehaven Dancers

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There have been some improvements in my tactical playing since my last game! YAY! The learning curve for competitive Blood Bowl may be erratically steep but it feels like I’m getting somewhere despite losing another match. I managed to control the board more than usual, caused a lot of casualties (it is the Dwarven way after all!) and even managed to make two breaks for the end zone with both being stopped at the last moment.

Playing against an Elven Union team made for a surprisingly balanced match against my Dwarves. While the Lovehaven Dancers could move a lot and easily get the ball into position, they are very….squishy. Five casualties inflicted in a game squishy. My opposing coach, Colin kept me on my toes with some spectacular moves, especially when he quickly turned my failed attempt to score a touchdown into one of his own. Something I will be looking out for in future games against pesky elf teams! The second touchdown came from some Nuffle induced chaos in the form of a Pitch Invasion which took out my rearward ball handling (heh) players. The Dancers quickly sprinted down the board and after a messy skirmish got the ball and scored.

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Bishop’s Stumblers Vs Deadicated Few

Nuffle wasn’t really on my side on Tuesday. The Deadicated Few travelled to the Bishop’s Stumblers home turf and ended up beating my dwarves 0-4. It is was interesting going up against an Undead team because they share a few similarities with Dwarves. They are mostly slow, have low agility and tend to favour hitting things until they stop moving. A match made in heaven.

Normally I’d be happy to lose one or two of my players as I’d likely take out the same amount or more from my opponent. Which happened last night, but the undead have an ace up their sleeve, Regeneration. A pesky skill that has a chance of negating casualties on players. A skill that worked overtime last night to keep the undead horde on the pitch and whittling down my numbers until I had a measly four dwarves on the pitch by the end of the game. Lack of players, some bad luck and as usual some silly decisions on my part all coalesced into a fun game with a bad outcome for me at least.

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